The Golden Compass

I’m always on the hunt for tools to help jolt the creative muscle.

I’ve been fascinated by Oblique Strategies for years, first hearing about them when I first started getting into Eno in college. I’ve always felt like some of the cards are a little too concrete and music-oriented. This means if I start using them for, say, fleshing out a room in a dungeon, I end up flipping past cards in what feels like cherry-picking1. I tried putting my own list of strategies together, but it was a disjointed mess and way too long. I was trying for free association, and since I’m an amateur biology nerd, I used mostly animals, which led to a lot of “what does a lobster have to do with this situation?”. What I found myself wanting was prebuilt depth, and establishing that depth on my own felt too daunting. Sure a lobster is claws, and armor, and redness, and boiling/screaming, and butter, and not kosher, but all this waxing poetic doesn’t get the dungeon made.

And suddenly, I remembered Lyra and her Golden Compass!

I went snooping around the HDM wiki and found this image. When I read the book, I loved the way Lyra became more capable with the categories over time, but also had some depth of understanding out of the gate. This was exactly what I was looking for. I would rather be creative on the first order (actual writing) than creative on the second order (tinkering with my creativity tools2), even if I fully expect to get more comfortable and effective with it over time.

Conveniently there are 36 symbols on the Alethiometer, so here is a d66 table of symbols with their primary, secondary, and tertiary meanings taken from the image linked above. (Or you can download a PDF version with a little more information added).

d66 Symbol Primary Meaning Secondary and Tertiary Meanings
11 Hourglass Time Death, Change
12 Sun Day Authority, Truth
13 Alpha and Omega Finality Process, Inevitability
14 Marionette Obedience Submission, Grace
15 Serpent Evil Guile, Natural wisdom
16 Cauldron (Crucible) Alchemy Craft, Achieved wisdom
21 Anchor Hope Steadfastness, Prevention
22 Angel Messenger Hierarchy, Disobedience
23 Helmet War Protection, Narrow vision
24 Beehive Productive work Sweetness, Light
25 Moon Chastity Mystery, The uncanny
26 Madonna Motherhood The feminine, Worship
31 Apple Sin Knowledge, Vanity
32 Bird The soul (dæmon) Spring, Marriage
33 Bread Nourishment Christ, Sacrifice
34 Ant Mechanical work Diligence, Tedium
35 Bull Earth Power, Honesty
36 Candle Fire Faith, Learning
41 Cornucopia Wealth Autumn, Hospitality
42 Chameleon Air Greed, Patience
43 Thunderbolt Inspiration Fate, Chance
44 Dolphin Water Resurrection, Succour
45 Walled Garden Nature Innocence, Order
46 Globe Politics Sovereignty, Fame
51 Sword Justice Fortitude, The Church
52 Griffin Treasure Watchfulness, Courage
53 Horse Europe Journeys, Fidelity
54 Camel Asia Summer, Perseverance
55 Elephant Africa Charity, Continence
56 Crocodile (Caiman) America Rapacity, Enterprise
61 Baby The future Malleability, Helplessness
62 Compass Measurement Mathematics, Science
63 Lute Poetry Rhetoric, Philosophy
64 Tree Firmness Shelter, Fertility
65 Wild Man Wild man The masculine, Lust
66 Owl Wisdom Night, Death
  1. I really liked Yochai’s take on not re-rolling dice. It does somehow feel contradictory to the idea of rolling in the first place, as if you’re railroading yourself. 

  2. As an amateur woodworker, I know well both the value of and the trap waiting for you in concentrating on building tools to build things. But woodworking jigs are a whole lot more fun to make and concrete than making templates for creating d100 tables.